Tuesday, June 2, 2015

Mad Max - shot breakdown

Time to share some work done on Mad Max! Lets start with this epic view of the Citadel. Lot of matte painting work went into this one by few artists. I was painting on top of the cg render that had to achieve photo-realistic quality as well as required more details. Additional tasks included integration of props, vegetation and citadel base texturing. Pretty much all the surfaces where covered with various photos and whole foreground was built from the scratch. Base 3d Maya model attached for reference. More shots coming soon in my latest reel!